Introduction: Players represent one of the major powers during the Appeasement Era, 1931-1940.
Players and Order of Play:
Game Length: 6 Game-turns
OBJECTIVES: (VPs=Victory Points)
| USA | Italy | France |
|---|---|---|
| No other nation has more than 15 VPs at game's end 6 VPs | Presence in France 2 VPs | Presence in Italy 3 VPs |
| No nation has a Presence in Italy 4 VPs | Presence in Britain 2 VPs | Presence in Britain 5 VPs |
| No nation has a Presence in the Baltic States 3 VPs | Presence in Germany 4 VPs | Presence in USSR 2 VPs |
| No nation has a Presence in Czechoslovakia 4 VPs | Presence in Austria 4 VPs | Presence in Rhineland 4 VPs |
| No nation has a Presence in Poland 5 VPs | Presence in Czechoslovakia 4 VPs | Presence in Austria 2 VPs |
| No nation has a Presence in Balkans 3 VPs | Presence in Balkans 5 VPs | Presence in Czechoslovakia 4 VPs |
| No nation has a Presence in Japan 5 VPs | Presence in Spain 3 VPs | Presence in Poland 4 VPs |
| Presence in Ethiopia 4 VPs | Presence in Balkans 2 VPs | |
| Presence in Japan 2 VPs | Presence in Spain 2 VPs | |
| Presence in Ethiopia 2 VPs |
| Britain | Germany | USSR |
|---|---|---|
| Presence in USA 4 VPs | Presence in Italy 3 VPs | Presence in France 3 VPs |
| Presence in Italy 3 VPs | Presence in USSR 2 VPs | Presence in Britain 3 VPs |
| Presence in France 5 VPs | Presence in Baltic States 2 VPs | Presence in Germany 4 VPs |
| Presence in USSR 2 VPs | Presence in Rhineland 5 VPs (must be exclusive) | Presence in Baltic States 5 VPs |
| Presence in Baltic States 2 VPs | Presence in Austria 5 VPs (must be exclusive) | Presence in Czechoslovakia 3 VPs |
| Presence in Czechoslovakia 4 VPs | Presence in Czechoslovakia 4 VPs | Presence in Poland 4 VPs |
| Presence in Poland 4 VPs | Presence in Poland 4 VPs | Presence in Balkans 5 VPs |
| Presence in Balkans 2 VPs | Presence in Balkans 1 VP | Presence in Spain 3 VPs |
| Presence in Spain 2 VPs | Presence in Spain 1 VP | |
| Presence in Ethiopia 2 VPs | Presence in Japan 3 VPs |
Special Rules:
Germany has an exclusive Presence in a territory if no other country has RFs in that territory. Once this happens, no further RF deployment occurs there.
If Germany wins the game decisively, the Second World War starts. Everyone loses!
Second World War Scenario (6-player) Chronology
Second World War Scenario (6-player) Chart